Registered Extension Number

387

Revision

1

Ratification Status

Ratified

Extension and Version Dependencies

API Interactions

  • Interacts with VK_VERSION_1_3

  • Interacts with VK_EXT_device_generated_commands

  • Interacts with VK_KHR_ray_tracing_pipeline

  • Interacts with VK_KHR_synchronization2

SPIR-V Dependencies

Contact

Other Extension Metadata

Last Modified Date

2022-02-21

Interactions and External Dependencies
Contributors
  • Stu Smith, AMD

  • Tobias Hector, AMD

  • Marius Bjorge, Arm

  • Tom Olson, Arm

  • Yuriy O’Donnell, Epic Games

  • Yunpeng Zhu, Huawei

  • Andrew Garrard, Imagination

  • Dae Kim, Imagination

  • Joshua Barczak, Intel

  • Lionel Landwerlin, Intel

  • Daniel Koch, NVIDIA

  • Eric Werness, NVIDIA

  • Spencer Fricke, Samsung

Description

VK_KHR_ray_tracing_maintenance1 adds a collection of minor ray tracing features, none of which would warrant an entire extension of their own.

The new features are as follows:

New Commands

New Structures

New Enum Constants

New Built-In Variables

New SPIR-V Capabilities

Issues

None Yet!

Version History

  • Revision 1, 2022-02-21 (Members of the Vulkan Ray Tracing TSG)

    • internal revisions

See Also

No cross-references are available

Document Notes

For more information, see the Vulkan Specification.

This page is a generated document. Fixes and changes should be made to the generator scripts, not directly.

Copyright 2014-2026 The Khronos Group Inc.

SPDX-License-Identifier: CC-BY-4.0